Tuesday, August 10, 2010

build week #1: moving mountains

First, welcome to build week! Or weeks, I guess, since it ends up taking about a month, lol!

You can expect fluffy building posts, some storytelling discussion, and lots of picspam! If you're not interested in the building and remodeling stuff, and would like to skip ahead to the start of the next story season, go here: winter 2083/84: still hear you.

I have a list of the projects I intend to work on in the "coming soon..." box, though I don't expect I'll have enough time to finish all of them. I hope to at least make some progress on each of them. And I'll share pics as I go along.

My first project was learning to use the neighborhood terrain editing cheat. It's kind of an essential cheat to laying down rail track, so I dug into it. And I practiced by moving a mountain, lol!


Before...


And after! :)

Okay, so this is totally not a tutorial. To write a tutorial, you kind of have to know a lot about something. And I know next to nothing about this, since it's the first time I tried it. But I did learn a few tricks I could share. If you're interested in trying it out, here are the cheats:

(You need the Freetime EP)
modifyNeighborhoodTerrain [on/off]

To raise: [
To lower: ]
To level: \
To smooth: p

Of course, back up your neighborhood first! Especially since any changes made from the neighborhood screen are instant and you can't "go back." I'd also recommend exiting out and saving once every hour or so, depending on how much you're doing. Again, because the changes are instant and you can't go back, so you can't "exit without saving" if you mess something up.

I was scared to try out this cheat, for fear of borking my neighborhood terrain in an irreparable way, but once I got into it, I actually found it quite easy. There really isn't much you can break, since if you raise something too high, you can just lower it again - and vice versa. In fact, I've found that in the past, I've been much more likely to deform my neighborhood terrain by moving around oddly shaped lots than I have using this tool. And this tool can also fix those odd deformities caused by moving lots.


First, you NEED to know (because it apparently wasn't that obvious to me, lol!) that you can select large areas of terrain by dragging. It took me a good freaking hour to figure this little gem out, lol! Seriously, you can see the pock-marks I was making at this mountain just trying to lower it point by point. Hell no!

So go ahead and take a big chunk of that bad boy and knock it down!

Also, my favorite part of these cheats was the P key, which smooths the terrain. Use it after you've got things to just about the right level, and it will lower out your high points, and raise up your low points, and give you some soft rolling hills instead of jagged edges.

As demonstrated...


Before...


And after.

I never tried the \ key, but as it says, it probably flattens out the selected terrain. Most of these tools seem to work just as the terrain tools work inside the lot.


So this is what I ended up with in the end. I stopped because I got tired last night, and had intended to lower those hills a bit more. But now, I think I kind of like them. Maybe? So maybe they'll stay.

Please don't pay attention to my misaligned tracks, because that's a work in progress. But you can kind of see how I intend it to wrap around the hill, and back across the river. I'll add in a highway overpass back there too. And that's the way to Lake City, by the way ;)

But unfortunately, I'm finding that the scale for these pieces might be much too large for my neighborhood layout.


Also don't mind that blued-out community lot in the back there. I changed the lot size, and it's owned, and I haven't been bothered yet to load up the owner, who lives in Lake City, just so I can actually take him there, so he can edit it... blah! That's one part of OFB that's a nuisance, that you have to actually have the owner there to make changes. It'd be nice if there was a way to edit from neighborhood screen still.

But anyway, as you can see here, to have the track running to the place where I'd envisioned it, I would need a much sharper and steeper turn that this downslope will allow. (You say, "WTF, Laura, this is a train not a roller coaster!") But the set only comes with one kind of turning downslope. Maybe I'll fake it by covering it up with rocks and trees, and we'll use our imaginations? lol!

But even the train stop itself is HUGE! And stretches well beyond the length of the entire Lakeside Heights town center, lol! I think I'll probably just use the track and trains, and maybe build my own platform around it. The nice thing about these pieces is that they do lay through lots, so I could build my own smaller platform around it - and bonus, then my Sims could actually stand on it as a story set! :)

So that's that then. Moved a whole mountain! And now I'm trying to make these enormous track pieces work with my very tightly fitted neighborhood.

***


Part 2, this is the little family house that you're voting on for the download. I figure it's not really fair to have you voting on something you've never seen, lol!


Layout - 2x2 lot. Two bedrooms, one bathroom with utility space (aka, where you put your hack objects, lol!), one closet that could be another bathroom if you wanted. Not much of a yard, but a small patio, and you could easily use the lot adjuster to pop that back yard back a little. This is very minimally decorated, at the moment. Just enough to give you an idea of where the furniture could go. But whatever lot actually wins the poll, I'll probably go through again and give it a little more attention.


I actually first built this as a model of the RL-condo I live in, with the layout, walls and floors. I know bright walls aren't everybody's thing, but I love them ;)


Kitchen. Obviously ;)

I don't have a family living in this one at the moment, but it's in my Hazel Park neighborhood of Lakeside Heights. Maybe Chandler and Jane might be ready to move out of their little box-condo and into an actual house soon ;)

16 comments:

  1. You know, if you want to save the NB terrain just in case you mess it up, you can use that Hood Replace program.

    This looks fascinating! I love building stuff!!

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  2. Looks great! I really like how you finished your little hills, I'd keep them.

    I hear ya on the pieces being big, when I redid my hood/new terrain in December, that was my biggest issue with laying tracks down. In the end, it's only a half finished job. Definitely back up! lol You can bjork it, I had an issue with mine and the stupid, stupid, stupid beach lots! I still have a few spots that I can't lay beach lots down on, despite all the tutorials on making them (the terrain I picked didn't have beach lots, and I required them.)

    The little house is adorable, I like the red/yellow combo a lot in my own home, though not as bright. Yellow kitchens are top 2 for my favorite kitchens.

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  3. I'm loving the move mountain. I knew about the trick but I never really used it in fear of messing up my neighbourhood. I also haven't really managed to use more neighbourhood objects other than trees and rocks since it never seems to fit. However, now I'm thinking I may as well give it a try. As for the house, it's a cute little condo :D I like the bright walls, at least as an accent wall. I'm a big fan of accent walls. So it's going up for download?

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  4. Ooh, I'm once again jealous of your build skills! The mountain/hill looks pretty cool, I like it! Plus, it must make it easier to take pictures and change camera angles and such too now. Also, your rail station looks pretty good in action I must say! I thought your map of the system on VSS looked great, and it has lived up to expectations in game for sure!

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  5. Wow, that looks so much better! I'm very impressed - the hood looks great. I've only used the flatten tool but I may use these tips on my university. I have no idea why I chose such a hilly terrain for that!

    I can see that the railway pieces are misaligned but I can see where you're going with it and it'll look great once you're done.

    I'll give you a warning about the neighbourhood cheat. I didn't see you mention it, so I guess you haven't run into it yet. But don't try to use it on the very edges of the terrain. When I do that, the game crashes and I've since learned that it's quite a common problem. :\ Easy to avoid, fortunately.

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  6. Beth, oooh, I'll look into that program! I don't currently have that. Thanks!

    Maisie, I bet beach lots are tricky! Can you really make them from a spot where they don't occur naturally? I think I'd be too scared to try that one, lol!

    Rome, it was definitely easier than I thought it'd be... well, after I figured out how to select a bigger portion, it was ;)

    The house is actually losing at the polls right now, lol! Everybody wants the townhomes.

    Tessa, yes, that's exactly what I like best about it now, that you can see the land and river behind it. It was so freaking huge before. Thank you! I'm trying to work with these gigantic rail pieces to make it work.

    Carla, oooh, thanks for the tip! Because you know I'd probably try that and crash things all to hell, lol!

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  7. Hey, I have read your blog from the beginning, and wanted to let you know about the LoadLot cheat - it allows you to enter any lot, owned or not, I have all EPs, no SPs, and it works fine for me. In fact, I just tried it to see if it works and I am looking at the owned lot in build mode. Lot Loaded fine. Syntax is:

    LoadLot "Lot Name"

    So, LoadLot "Central Park" for example.

    If you type the name in wrong, then it will begin to load then dump you back whereever you were, hood view or a lot.

    Cheat came with OFB, IIRC.

    So you can go fix the flashing blue object in that owned lot you mentioned!

    Good luck!

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  8. Anonymous, hey, thank you! I hadn't heard of that before! I'll definitely be giving that a try! And thanks for reading! :)

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  9. How do you get the train in your hood ?

    Great how you changed the mountains though. Really. Now you can actualy see the land behind it :D.

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  10. Simphaesis, thanks! The trains are by Criquette, and are linked on my CC page, at the bottom, under "other".

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  11. All, ah ha! I actually found the perfect solution for my railway problem, with the too tight corner near the end! It's so simple! It goes underground! Considering this is Lakeside Heights, after all, I figure all those rich and snobby bastards don't want an overpass mucking up their pretty skyline? lol!

    So we'll veto the overpass, and the line will run underground at the bottom of the hill, and reemerge at its final stop. (This happens in our imaginations, of course, but there are tunnel ends I can use, so it'll look like the track does go underground.)

    We'll save all the unsightly overpasses for Lake City's south end ;)

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  12. I once had a railway in my old hood, and I totally agree, the station is massive, lol!

    You've done a good job on the hills; I've played around with that cheat before but I'm pretty happy with New Buckington's landscape so I don't use it anymore. But it's always a great thing to have in case you want it. Ooh, going underground, crafty!

    I did a railway line disappearing into a hill and used one of those tunnel ends. I was obsessed with zooming in close because it looked so cool!

    And thanks for adding me to the links, I feel excitably childish when I see my blog's name in the sidebar. Yay, lol!

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  13. This looks great! I've used the terrain cheat a little, just to flatten bits of the hills in Pleasantview/Richmond enough to add an extra house or two up on the road by the bridge, where it comes down into town... not brave enough to try to flatten a whole mountain! :)

    I used a mix of the set you're using and the hood decoration train tracks that came with the game, for my hood. The station was too big for me, too - I used downloaded lots instead.

    I made an underpass too! On the same hill that I added the lots to... I imagined the train track goes through the hill under the road, comes out onto a second bridge under the road one (actually it just floats there... lol... but I call it a bridge) then into another tunnel on the other side. Did it this way because the track that comes with the game just runs in a straight line through the hills anyway.

    Before I had the train set with the tunnel entrances I used hood decor rocks to make something that looked like a tunnel entrance.

    The tunnel entrances are also useful if you want to place a lot near the edge of your hood... I just have the road disappear into a tunnel, with a few big rocks around it, and it doesn't look so strange from lot view as it did with just blue nothingness.

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  14. Shake, less crafty than I just couldn't figure out how else to get that train track to wrap around ;)

    I zoom in on mine too, lol! They're really well made! In fact, the trains look so great up close that I'm going to have them running right through my train station lots, and build my own platform for it. Really awesome stuff!

    Blackcat, I'm getting over-confident with it now though, lol! I'll probably make some huge hole in my terrain that I can't fix!

    Yes, I'm building my own stations now too - or well, just a couple stations, in two or three sizes that I'll copy and use for the different stations. I'd really like to see what kind of neighborhood they based that off of, because wow, BIG!

    I've just downloaded the motorway set too, and that's equally as big! And missing what would seem like obvious pieces - like the bridges the train set has, the motorway set is lacking. And I kind of need a bridge to go over my river. I think maybe the game actually has a bridge though - I'll have to have a look.

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  15. Oh, there is so much I obviously never bothered to find out about Sims 2 ... I didn't know you could do that to mountains! I just preferred to ignore the borked landscape when I put a lot in the wrong place.

    PS - I love bright walls too, One of my guest rooms has a wall of solid purple and I'm still toying with the idea of a red feature wall in my living room

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  16. Illandrya, I didn't know it either until I tried it! I just try things - sometimes it works, and other times it's a big fat fail. But it's how I discover new tricks. I'm actually, very honestly surprised I haven't blown up this hood already, lol!

    I back up often when I'm doing stuff like this ;)

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